I’ve update ioquake binaries and pushed respective changes to github. New version has support for mouse and keyboard so you can actually play Quake3 on FreeBSD/Pi alas without sound. It should run out of the box on normal console. Make sure you have moused running or specify mouse device by setting Q_MOUSE_DEV environment variable, e.g.:
env Q_MOUSE_DEV=/dev/ums0 ioquake3.arm +set s_initsound 0
Hi,
Do you use FreeBSD 10 or 11 on your Raspberry Pi?
FreeBSD 11